Essentially, what the creators did was ensure the game stayed in the players’ hands, literally and figuratively, so as not to make it a game solely accessible to the collectors
Elias and his friends persuaded their colleagues at the company to deflate the bubble in card prices, and make the game fun to play again. It would be less profitable in the short run. But if the game could remain popular for years, rather than being just another fad, it would be good for business in the long term.
The first thing the company had to do was to bring the price of the cards back down, so the average person could buy them again. They did this by dramatically increasing the supply.
Increasing the supply? Sound familiar?
Look, I know there are folks who want Valor Back, who feel dirty and cheap by getting gear and not going inside a single LFR, but you know what? Get over it, please. No one is stopping anyone from playing the game because perhaps Blizzard is taking a cue from the Wizards…the Coast ones that is, and just simply trying to stay in business and keep folks engaged.
Right now, it’s a crystal clear spring night. I have the last of the whisky by my left hand, a job well done behind me, and the sound of crickets chirping on the plains of Nagrand as Haanta sets off to do some hunting. I may never get the black lotus card, but that’s not going to stop me.